Category Archives: Google for Education Blog

The official source for information about Google’s education-related efforts

How STEM tools on Chromebooks turn students into makers and inventors

Editor's note: Over the last year, we’ve introduced new ways for students to develop important future skills with Chromebook tools, including active listening and creativity. Yesterday at ISTE we announced our latest bundles in this series, curated in collaboration with educators. In this post, we dive into the STEM tools on Chromebooks bundle, designed to help students become makers and inventors. Follow our updates on Twitter, and if you’re at ISTE in San Antonio, visit us at booth #1718 to learn more and demo these tools for yourself.

Students everywhere are exploring important concepts in science, technology, engineering and math (STEM), with a level of sophistication that’s rising every year. They’re also developing skills like problem solving and collaboration that they’ll need in higher education and, eventually, in their careers, while being exposed to real-world opportunities to be makers.

“If we want a nation where our future leaders, neighbors and workers have the ability to understand and solve some of the complex challenges of today and tomorrow, building students’ skills, content knowledge and fluency in STEM fields is essential,” the Office of Innovation & Improvement, U.S. Department of Education noted in a statement in January, 2017.

To help school districts provide more STEM opportunities to students, we’re now offering a bundle of STEM tools on Chromebooks, designed to to help students become inventors and makers. These tools are available at a special discounted price and may be purchased alongside Chromebooks or independently from U.S. Chromebooks resellers.

Let’s take a deeper look at the tools in the STEM bundle.

The Dremel 3D40 3D Printer was developed by Bosch, a company that has made reliable tools for builders and hobbyists for over 80 years. About the size of a microwave oven, a 3D printer “prints” solid objects, layer by layer. The 3D40 3D Printer supports design tools such as Tinkercad and BlocksCAD, that help students create three-dimensional versions of just about anything they can dream up.

Michael Miller is a K-5 technology teacher and high-school computer science teacher for Otsego Public Schools in Otsego, MI. “Students are being exposed to technology that’s now used in a lot of fields. Medical, dental, the food industry—they’re all using 3D printers,” he says. “It will definitely make students more future ready.”

Miller uses a 3D40 3D Printer with Chromebooks in his elementary and high school classes. Depending on the class, students use the tools to create anything from a light saber to a miniature model of a Wright brothers’ airplane. From components for robots to mouthpieces for flutes, his students bring a range of personal interests to the design and printing process.

It brings what they imagine in their head into their lives. Michael Miller
Technology teacher, Otsego Public School

Although students often work on individual projects, Miller encourages them to solve problems together as a team. “If they need help, I expect them to look to their neighbor first before coming come to me.” Miller also sees how 3D printing can be a way to engage female students, who are often underrepresented in STEM fields today, as well as students who are less likely to speak up in class. “I had a high school student—a very reserved student—and it helped him feel more ownership in the class. It gave him a greater sense of belonging when he could make something.”

The littleBits Code Kit combines block-based visual coding, powered by Google’s Blockly, with programmable physical “bits” that are electronic color-coded building blocks that snap together with magnets. Using the Code Kit, which is designed to be accessible to a wide range of grades, students have fun building and coding games, all while learning the foundations of computer science. The kit also comes with lessons, video tutorials, getting started guides and other resources for educators and students.

Rob Troke, a computer science teacher at James Denman Middle School in San Francisco recently took a sixth-grade class to I/O Youth at Google’s headquarters in Mountain View, CA. There, his students used the littleBits Code Kit to program light and sound patterns on a physical Bit. They quickly learned about programming logic such as loops and variables.

“I was happy to see how engaged the kids were,” he says. “It maintained their interest the entire hour, whereas with other apps and tools, I’ve seen the novelty wear off after 15 minutes.”

For some students, having a physical object linked to a coding activity helps bring additional context to computer science. It also brings electrical and mechanical engineering, often overlooked subjects in K-12, into the classroom. “Having things to play with, to figure out what they are, what they do, is extremely helpful… it’s like robotics, but without the robot,” Troke says.

Dremel’s 3D40 3D printer and littleBits Code Kit, along with free programs created by Google—like CS First and Applied Digital Skills—help bring STEM concepts to life in creative and tangible ways. To learn more about these and other educational tools, please visit g.co/educhromebookapps, check out the websites, or contact your school’s Chromebook reseller. And follow @GoogleForEdu on Twitter to see all that's launching at ISTE.

Source: Education


Anki’s new coding app uses Scratch Blocks to help anyone program their Cozmo robot

Today Anki, a consumer robotics and artificial intelligence company, announced Cozmo Code Lab, a simple and intuitive visual programming language that allows Cozmo owners to easily program their robot. Code Lab for Cozmo is based on Scratch Blocks, making it the first toy built for kids with the platform. Anki previously released a Python SDK to allow programmers to control Cozmo; and now they’re opening that capability to kids using Scratch’s familiar grammar.

We introduced Scratch Blocks last year, as a collaboration between Google and the MIT Scratch Team to develop a new generation of graphical programming blocks. Scratch Blocks is part of a broader effort focused on software toolkits that enable developers to create consistent, high-quality programming experiences for kids everywhere. Coding is more than just a set of technical skills, it’s a valuable tool for everyone. We want to empower kids to imagine, invent and explore what’s possible with coding and technology so they learn skills they’ll need to approach problems in a fundamentally different way.

We caught up with Anki’s co-founder Hanns Tappeiner to learn more about Cozmo Code Lab, developing with Scratch Blocks, and why Anki is passionate about providing new tools for kids to learn about coding and programming for robotics.

Pavni: What was your first programming experience and how did that inspire you in the creation of Cozmo Code Lab?

Hanns: My first programming experience was when I was nine. I played a lot with Legos and always wanted to build a robot. In 1988, on my 9th birthday, my dad gave me a grey box. It was about the size of a shoe carton stuffed with (back then) cutting edge electronics. It converted signals from a PC’s Parallel Port to motor signals for Lego motors. Once attached to a computer, I was able to program the robot by writing code in Quick Basic, an old programming language. I built a loading crane “robot” that could load and unload toy cars from a little truck. That was just the start for me but I was hooked on the idea of robots and writing code. Today I’m excited to see the possibilities with Cozmo and what kids will program with Code Lab, as well as ensure they’ll learn skills similar to what I did with this first toy—not just coding, but also how to problem solve.

ScratchBlocks2
Hanns' first robot

You have a history of launching great tech-enabled toys. Why did you decide to open up Cozmo for programming by kids?

We feel that robotics is in a different phase than other industries. In some ways it’s more nascent. So we want to help anyone—regardless of age or expertise— to learn more about programming and robotics, and start contributing. We want to create a platform for robotics developers to create the future, just as the development tools for mobile devices like Android have done for app developers. That foundation does not yet exist for robotics. With Cozmo we are making a huge step into that direction.

Anki can do so many powerful things, like recognizing pets. How does coding enable kids to experience everyday items in new and powerful ways?

Cozmo is controlled by more than 1.6 million lines of code, but when combined with Scratch Blocks, programming Cozmo becomes as accessible and fun as playing a game. We believe that’s a key step in helping kids to get inspired to learn and create using Code Lab. Kids can learn programming skills, but many of them do it for fun. In app stores, Cozmo isn’t even listed under programming, it’s listed under games.

ScratchBlocks3
Cozmo and Cozmo Code Lab

Any interesting insights around the product design and development process for Cozmo?

We initially thought Cozmo would be most interesting for kids and young adults, like students, but adults in general also love Cozmo because of its unique entertainment experience. And with our Cozmo SDK, we’ve delivered a new and easy resource for people to tap into robotics and AI. This engagement has been great, and it’s led us to make adjustments along the way. We gave tech enthusiasts, makers, and hackers the Cozmo SDK, but they needed to know a little about Python. With the launch of Code Lab, we hope to empower everyone with tools to learn more robotics, coding, and problem solving.

What was the most surprising that  kids coded during user testing?

Kids create a ton of awesome projects after just a little bit of time with Code Lab. One play tester, a 9-year-old girl (the same age I was when I programmed by first robot), wrote a piece of code that programmed her robot to watch her room. She put Cozmo on her desk, and he watched the door. Every time her parents came into her room Cozmo would play a happy animation, but when her little brother walked in, Cozmo would play an angry animation. She had a bit of experience with Scratch, but not with robots. She had an idea, wrote this piece of code, and found a way to make it meaningful for her, in this case to keep her brother out of her room. It’s amazing to see.

What do you hope kids learn from Cozmo Code Lab?

I hope they get excited about writing code and the future of robotics. Kids using Cozmo are usually already excited about Cozmo, but now they can create great content for him. In the long run, they’ll be the next generation of engineers and creators so we hope they truly get excited about the possibilities.

Learn more about Scratch Blocks and what other developers are creating on the Scratch developer site.

Source: Education


Updates from ISTE: new tools to empower our future explorers and digital citizens

Editor's note: This week our Google for Education team will be joining thousands of educators at the annual ISTE conference in San Antonio. Follow along here and on Twitter for the latest news and updates.

Technology is transforming how students learn and the skills they need to succeed.


Today at the ISTE (International Society for Technology in Education) conference, we’ll be highlighting new tools and programs built to empower students to explore, build and think critically as active learners. Look out for a deeper dive on each of these announcements on the blog throughout this week.

Students as inventors and explorers

  • Recently we announced a new browser-based version of Google Earth that makes it easier than ever for teachers to bring the world into the classroom using Chromebooks. Today we are excited to introduce 10 new stories in Google Earth Voyager, our new storytelling platform, built specifically for the classroom. We collaborated with National Geographic Society, PBS Education, HHMI Biointeractive and Mission Blue to create beautiful, curated Voyager stories which offer students a new perspective on the world. We’re also unveiling new classroom activities for teachers to get started today. This week, Google Earth will become an additional service for Google for Education users, which can be managed by IT administrators through the Google Admin panel.

[edu] earth alamo.png

Google Earth knowledge card of the Alamo, not far from the ISTE 2017 conference!


  • We’re always looking to highlight great educational content on Chromebooks that can be seamlessly integrated into the classroom, while also fostering skills of the future. Today we’re announcing a collection of STEM tools for Chromebooks -- Dremel 3D40 3D Printer and littleBits Code Kit -- that schools can purchase at a bundle discount from their Chromebook reseller. These tools bring engineering into the classroom and help students become inventors.


  • Coming soon, the Expeditions app for Cardboard and Daydream will offer a self-guided mode so anyone can access more than 600 virtual field trips on their own. Students and teachers will be able to pick an adventure to anywhere—from the Great Barrier Reef to the Great Wall of China—and see details on points of interest highlighted on cards. We hope that this encourages exploration and personal education, making it easy to learn using virtual reality.

Students as critical thinkers and responsible digital citizens

  • In addition to the bundle of STEM tools announced above, we are offering a discounted bundle of media literacy apps on Chromebooks, Scrible and eSpark Frontier. The tools are designed to support students as they research and write using contemporary online information and help students form opinions about the media they consume.


Impact Portraits paint a picture of school success with Chromebooks and G Suite

Today, we’re sharing seven new Impact Portraits from school districts across the U.S. The districts range in size and demographics from Florida’s Brevard County, which covers a diverse coastal area with 73,000 students, to upstate New York’s Amherst Central, with 2,944 students.


One thing these schools have in common: they're using Chromebooks and G Suite to drive measurable improvements in everything from reading skills to AP diploma graduation rates. In the Metropolitan School District of Wayne Township, for example, Indiana’s measure of third grade reading skills has grown by 10% since adopting Chromebooks. Check out g.co/EduImpact to find all of the Impact Portraits, and stay tuned for a closer look at the collection later this week.


The school districts whose Impact Portraits we’re sharing today include:

Look out for a deeper dive on each of these updates on our Keyword blog throughout this week. If you’re at ISTE in San Antonio, visit us at booth #1718 in the expo hall. And check out our teaching theater sessions—taking place in room #214D—where educators and Googlers will be giving short presentations throughout the conference.

Source: Education


Updates from ISTE: new tools to empower our future explorers and digital citizens

Editor's note: This week our Google for Education team will be joining thousands of educators at the annual ISTE conference in San Antonio. Follow along here and on Twitter for the latest news and updates.

Technology is transforming how students learn and the skills they need to succeed.


Today at the ISTE (International Society for Technology in Education) conference, we’ll be highlighting new tools and programs built to empower students to explore, build and think critically as active learners. Look out for a deeper dive on each of these announcements on the blog throughout this week.

Students as inventors and explorers

  • Recently we announced a new browser-based version of Google Earth that makes it easier than ever for teachers to bring the world into the classroom using Chromebooks. Today we are excited to introduce 10 new stories in Google Earth Voyager, our new storytelling platform, built specifically for the classroom. We collaborated with National Geographic Society, PBS Education, HHMI Biointeractive and Mission Blue to create beautiful, curated Voyager stories which offer students a new perspective on the world. We’re also unveiling new classroom activities for teachers to get started today. This week, Google Earth will become an additional service for Google for Education users, which can be managed by IT administrators through the Google Admin panel.

[edu] earth alamo.png

Google Earth knowledge card of the Alamo, not far from the ISTE 2017 conference!


  • We’re always looking to highlight great educational content on Chromebooks that can be seamlessly integrated into the classroom, while also fostering skills of the future. Today we’re announcing a collection of STEM tools for Chromebooks -- Dremel 3D40 3D Printer and littleBits Code Kit -- that schools can purchase at a bundle discount from their Chromebook reseller. These tools bring engineering into the classroom and help students become inventors.


  • Coming soon, the Expeditions app for Cardboard and Daydream will offer a self-guided mode so anyone can access more than 600 virtual field trips on their own. Students and teachers will be able to pick an adventure to anywhere—from the Great Barrier Reef to the Great Wall of China—and see details on points of interest highlighted on cards. We hope that this encourages exploration and personal education, making it easy to learn using virtual reality.

Students as critical thinkers and responsible digital citizens

  • In addition to the bundle of STEM tools announced above, we are offering a discounted bundle of media literacy apps on Chromebooks, Scrible and eSpark Frontier. The tools are designed to support students as they research and write using contemporary online information and help students form opinions about the media they consume.


[edu] Be Internet Awesome - Animation.gif

Impact Portraits paint a picture of school success with Chromebooks and G Suite

Today, we’re sharing seven new Impact Portraits from school districts across the U.S. The districts range in size and demographics from Florida’s Brevard County, which covers a diverse coastal area with 73,000 students, to upstate New York’s Amherst Central, with 2,944 students.


One thing these schools have in common: they're using Chromebooks and G Suite to drive measurable improvements in everything from reading skills to AP diploma graduation rates. In the Metropolitan School District of Wayne Township, for example, Indiana’s measure of third grade reading skills has grown by 10% since adopting Chromebooks. Check out g.co/EduImpact to find all of the Impact Portraits, and stay tuned for a closer look at the collection later this week.


The school districts whose Impact Portraits we’re sharing today include:

Look out for a deeper dive on each of these updates on our Keyword blog throughout this week. If you’re at ISTE in San Antonio, visit us at booth #1718 in the expo hall. And check out our teaching theater sessions—taking place in room #214D—where educators and Googlers will be giving short presentations throughout the conference.

Source: Education


Teaching why, not how: My takeaways from Google’s certification training

Editor’s note: Donnie Piercey is a fifth grade social studies teacher and technology integration specialist at Eminence Independent Schools in Eminence, KY. In this post, part of Google for Education PD Week, he shares his experience of becoming a Google Certified Educator. PD Week is an opportunity for educators to learn new ways to connect with peers, learn Google tools, and get certified. If you’re an educator, learn more about #GooglePDWeek by following @GoogleforEdu on Twitter and reading the schedule. If you’re an administrator, visit the Transformation Center for inspiration on creative approaches to PD.

I’d bet I’m not the only teacher who’s looked at my room full of students and thought, “This looks like any other classroom on the planet.” I strive to avoid that; my students are special and I want them to feel it every day. But that doesn’t always happen when I’m lecturing and they’re looking at identical worksheets.

A few years ago I hit a turning point. I wanted more opportunities to work individually with my students, to develop their writing skills, and to help them become better collaborators and communicators. I knew technology could help me achieve this, but I wasn’t totally sure how my students and I could take full advantage of tools like G Suite for Education. For example, my students already loved working in Google Docs, but mostly as a substitute to pencil and paper. I thought they could do more with Google Docs to generate ideas, work together and problem solve. This sense of potential drove me to seek out more official professional development opportunities—and complete the Google Certified Education training.

The simplicity and flexibility of the training made it easy to complete both the Level 1 and Level 2 courses—the videos were easy to follow, and I could go at my own pace. It didn’t feel like mandated professional development. It was actually something I wanted to do.

After getting certified, I joined a Google Educator Group (GEG), helping to connect me with a network of tens of thousands of other certified educators around the world. I can send a message to one of my groups, like “I’m trying to figure out a way to help my students understand where important events in history took place using Google Earth,”  and learn how other educators are did this in their classrooms.

For me, training and GEGs have sparked ideas for activities. For example, I decided to have my students create YouTube videos to teach students in other classrooms how to update images of Google Street View to offer a richer view into their communities on Google Maps. My peers inspired me to engage my students with lesson plans that focus on memorable storytelling as well as the subject matter. I’ve learned how to use Google Slides to design better presentations that include videos and images. I can share a presentation with one click and my students can access the material at home.

Donnie Piercey-EDU.png
Donnie Piercey, fifth grade teacher and Google Certified Educator, uses technology to help transform learning for students. (Photo credit: James Allen, Eminence Schools)

Outside of lesson planning, the greatest impact of Google certification is the time I’ve saved. I’ve learned shortcuts like tagging a student in a document or using Hangouts to chat about a question from that day’s class. A few minutes here and there add up, and the extra this time goes into developing relationships—working one on one with students and talking with parents. 

In general, the time I've spent on professional development during the summer and other breaks has been more than made up for by the energy it's injected into my classroom every day. Spending a few hours on professional development during the summer and other breaks is more than worth it. In my district, half of our staff have reached Level 1 certification, and this year I’m working with a cohort on Level 2 as a Google Certified Trainer. I see the results every day in my classroom, where I’m no longer lecturing to a room of students reading from the same workbook. The experience is new every time we start a lesson. I look forward to learning more during the summer so I can bring fresh ideas to my new students this fall. Have a great summer!

Source: Education


“Be Internet Awesome”: Helping kids make smart decisions online

As a parent, I’m constantly talking with my two daughters about how they use the Internet. The way they use it to explore, create and learn inspires me to do my best work at Google, where I lead a team making products that help families and kids have positive experiences online. But for kids to really make the most of the web, we need more than just helpful products: We need to provide guidance as they learn to make their own smart decisions online.

This is one of the most significant issues that we all face as a new generation grows up with the Internet at their fingertips. It’s critical that the most influential people in our kids’ lives—parents and teachers, especially—help kids learn how to be smart, positive and kind online, just like we teach them to be offline. It's something we all need to reinforce together.

With school out and summer break giving kids more time to spend on the Internet, it’s a great time to introduce Be Internet Awesome: a new way to encourage digital safety and citizenship.

Developed in collaboration with online safety experts like the Family Online Safety Institute, the Internet Keep Safe Coalition and ConnectSafely, Be Internet Awesome focuses on five key lessons to help kids navigate the online world with confidence:

  • Be Internet Smart: Share with care
  • Be Internet Alert: Don’t fall for fake
  • Be Internet Strong: Secure your secrets
  • Be Internet Kind: It's cool to be kind
  • Be Internet Brave: When in doubt, talk it out

The program includes a range of specific resources for kids, educators and parents, so everyone has the tools they need to learn and participate in the conversation.

For kids

To help kids learn these lessons in a way that’s fun and immersive, we created an interactive, online game called Interland. It’s free and web-based so it’s easily accessible by everyone, and most importantly, it’s in a format kids already love. In this imaginary world of four lands, kids combat hackers, phishers, oversharers and bullies, practicing the skills they need to be good digital citizens.

For educators

We partnered with the Internet Keep Safe Coalition and educators across the country to create a classroom curriculum that brings the five principles of being Internet Awesome to life, at school. To practice being Internet Alert, for example, students can work together to identify whether websites and emails contain signs of a phishing attempt. The lesson plans, activities and worksheets align with the International Society for Technology in Education’s Standards for Students, which educators look toward to define skills for safe and positive action online.

“Building these skills in our students will require ongoing attention as new technologies pose challenges and opportunities for students both at home and at school,”  says Carolyn Sykora, Senior Director of Standards at ISTE. “Be Internet Awesome provides materials educators and parents can use to help students learn about online safety in a fun and engaging way.”

After reviewing the game and curriculum, ISTE has awarded Be Internet Awesome its Seal of Alignment for Readiness. Educators can find the curriculum on the Be Internet Awesome resource hub, or as part of a new online course in the Google for Education Training Center.

For parents and guardians

Without some guidance, having a meaningful conversation about digital safety and respect at home can be really hard. These are sensitive topics and parents may not know where to start. To help make starting the conversation easier, we teamed up with a group of YouTube creators, including John Green, the What’s Inside? Family and MinutePhysics, to launch the #BeInternetAwesome Challenge, a video series that makes talking about online safety fun and accessible. Families can reinforce important lessons at home by signing the Be Internet Awesome Pledge to stay smart, alert, strong, kind and brave online.

My team and I will continue Google’s work to make the Internet a safer, more positive place for kids, and this is an exciting new chapter in our ongoing efforts. Ready, set, Be Internet Awesome! g.co/BeInternetAwesome

Source: Education


Our ongoing commitment to support computer science educators in Europe

The need for employees with computer science (CS) and coding skills is steadily increasing in Europe—by 4 percent every year between 2006 and 2016 according to DigitalEurope.  But educators are struggling to keep up with the demand, often because they lack the professional development, confidence and resources to successfully teach their students. 

Because of these challenges, we’re working to increase the availability of quality computer science education and access to CS skills by empowering CS teachers globally. We’ve recently launched new support in Europe, the Middle East and Africa through CS4HS, a program to fund universities and nonprofits designing and delivering rigorous computer science professional development for teachers.

We’re excited to be working with 79 organizations worldwide, and 28 in the EMEA region, who are committed to increasing the technical and teaching skills of educators, and building communities of ongoing learning. We believe that these organizations are committed to delivering high-quality teacher professional development programs with a deep impact in their local community and a strong potential to increase their reach.

Classroom image

Growing the community of computer science educators  

Over the past 10 years, CS4HS has contributed $10 million to professional development (PD) providers around the world to help develop and empower teachers—like Catrobat, a non-profit initiative based at Graz University of Technology in Austria who created a free online course for students and teachers, and the University of Wolverhampton, who created a free MOOC to empower teachers of computing to teach programming in the new computing syllabuses in England, among others.

We’re excited to support new and future CS educators around the world. Even though computer science is a relatively new discipline for most schools, the enthusiasm is growing and teachers have a critical role to play in fueling their students’ interest and participation. These grants will help universities and nonprofits reach educators with PD opportunities that enhance their CS and technical skills development, improve their confidence in the classroom, and provide leadership training so that they can be advocates for CS education in their communities.

2017 awardees in EMEA

Asociatia Techsoup Romania

Ideodromio, Cyprus

Università degli Studi di Milano, Dipartimento di Informatica, Italy

Lithuanian Computer Society

Dublin City University, Ireland

Adam Mickiewicz University, Poland

EduACT, Greece

Graz University of Technology, Austria

University of Ljubljana, Slovenia

Asociatia Tech Lounge, Romania

Association Rural Internet Access Points, Lithuania

University of Wolverhampton, UK

Universidad de Granada, Spain

University UMK Toruń, Poland

Hasselt University, Belgium

Jednota školských informatiků, Czech Republic

University of Lille - Science and Technology, France

University of Roehampton, UK

University of Urbino, Italy

ETH Zürich, Switzerland

Vattenhallen Science Center, Lund University, Sweden

University College of Applied Sciences, Palestine

Hapa Foundation, Ghana

Let’s Get Ready, Cameroon

Swaziland Foundation for STEM Education

Laikipia University, Kenya

Mobile4Senegal

Peo Ya Phetogo in partnership with University of the Western Cape & Mozilla Foundation, South Africa

To discover more about CS opportunities near you, explore our educator resourcesstudent programs and resources, and tools.


Source: Education


Empowering a new generation of localization professionals

When her grandmother Chadia turned 80, Christina Hayek—an Arabic Language Manager at Google—and her sisters wanted to give their beloved sitto a gift that would bring her closer to them. Chadia lives in Lebanon, but her children and grandchildren are spread across the world. To bridge this geographical gap, Christina and her siblings gave their grandmother an Android smartphone. Much to Chadia’s surprise, she was able to use her phone in Arabic straight out of the box.

This isn’t magic—it’s the work of a dedicated localization team at Google, whose mission is to create a diverse user experience that fits every language and every culture. Spread over more than 30 countries, our team of passionate translators and reviewers makes sure that all Google products are fun and easy to use in 70+ languages—and sound natural to people everywhere. Localization goes beyond translation. For example, while references to baseball and donuts work well in the U.S., these aren’t necessarily popular concepts in other cultures. So for we might change them to football in Italy and croissant in France.

With more and more people from around the world coming online every day, the localization industry keeps growing—and so does the demand for great translators, reviewers, and localization professionals. So, as part of Google’s mission to build products for everyone and make the web globally accessible, no matter where people are, we’re launching a massive open online course (MOOC) called Localization Essentials.

Localization Essentials was developed in collaboration with Udacity, and is free to access. It covers all localization basics needed to develop global products, from the types of software that we use to the jobs available in this industry. By sharing our knowledge, we hope that more culturally relevant products will become available to people everywhere, and provide opportunities to them that they didn’t have before.

Source: Education


Empowering a new generation of localization professionals

When her grandmother Chadia turned 80, Christina Hayek—an Arabic Language Manager at Google—and her sisters wanted to give their beloved sitto a gift that would bring her closer to them. Chadia lives in Lebanon, but her children and grandchildren are spread across the world. To bridge this geographical gap, Christina and her siblings gave their grandmother an Android smartphone. Much to Chadia’s surprise, she was able to use her phone in Arabic straight out of the box.

This isn’t magic—it’s the work of a dedicated localization team at Google, whose mission is to create a diverse user experience that fits every language and every culture. Spread over more than 30 countries, our team of passionate translators and reviewers makes sure that all Google products are fun and easy to use in 70+ languages—and sound natural to people everywhere. Localization goes beyond translation. For example, while references to baseball and donuts work well in the U.S., these aren’t necessarily popular concepts in other cultures. So we might change them to football in Italy and croissant in France.

With more and more people from around the world coming online every day, the localization industry keeps growing—and so does the demand for great translators, reviewers, and localization professionals. So, as part of Google’s mission to build products for everyone and make the web globally accessible, no matter where people are, we’re launching a massive open online course (MOOC) called Localization Essentials.

Localization Essentials was developed in collaboration with Udacity, and is free to access. It covers all localization basics needed to develop global products, from the types of software that we use to the jobs available in this industry. By sharing our knowledge, we hope that more culturally relevant products will become available to people everywhere, and provide opportunities to them that they didn’t have before.

Source: Education


Empowering a new generation of localization professionals

When her grandmother Chadia turned 80, Christina Hayek—an Arabic Language Manager at Google—and her sisters wanted to give their beloved sitto a gift that would bring her closer to them. Chadia lives in Lebanon, but her children and grandchildren are spread across the world. To bridge this geographical gap, Christina and her siblings gave their grandmother an Android smartphone. Much to Chadia’s surprise, she was able to use her phone in Arabic straight out of the box.

This isn’t magic—it’s the work of a dedicated localization team at Google, whose mission is to create a diverse user experience that fits every language and every culture. Spread over more than 30 countries, our team of passionate translators and reviewers makes sure that all Google products are fun and easy to use in 70+ languages—and sound natural to people everywhere. Localization goes beyond translation. For example, while references to baseball and donuts work well in the U.S., these aren’t necessarily popular concepts in other cultures. So we might change them to football in Italy and croissant in France.

With more and more people from around the world coming online every day, the localization industry keeps growing—and so does the demand for great translators, reviewers, and localization professionals. So, as part of Google’s mission to build products for everyone and make the web globally accessible, no matter where people are, we’re launching a massive open online course (MOOC) called Localization Essentials.

Localization Essentials was developed in collaboration with Udacity, and is free to access. It covers all localization basics needed to develop global products, from the types of software that we use to the jobs available in this industry. By sharing our knowledge, we hope that more culturally relevant products will become available to people everywhere, and provide opportunities to them that they didn’t have before.

Source: Education